Metal Gear Solid: Rising

publisher: Konami

Release: 2012
AS  big-haired, sharp-cheekboned cyber ninja Raiden, you’re hunting baddies in the near-ish future. The emphasis is on quick, offensive swordplay, using the dev’s terrifying attention to how bodies are sliced and diced. The series is perhaps best known for its fourth-wall-shattering plot devices and inventive game mechanics: we’re always happy to see more of that on the PC.

Metal Gear Rising: Revengeance  Metaru Gia Raijingu: Ribenjensu is an upcoming action video game under development by Platinum Games and produced by Kojima Productions as part of the Metal Gear series, to be released for the PlayStation 3 and the Xbox 360 consoles during early 2013.Microsoft Windows version was originally planned by Konami Productions, but it was rumored to have been cancelled since December 2011. Set several years after the events of Metal Gear Solid 4: Guns of the Patriots, the story will focus on the former agent  who is to be encountered by cyborg enemies while aiding in the rebuilding of an unknown country.
The game was originally announced during 2009 as Metal Gear Solid: Rising Metaru Gia Soriddo Raijingu, an interquel set between the events of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriotsfollowing Raiden's transformation into a cyborg produced solely by Kojima Productions.As the game was about to be cancelled due to difficulties in developing it, it was reannounced in late 2011 that Platinum Games would develop the game as Metal Gear Rising: Revengeance, removing the stealth elements to be used in the original game. The game's setting has since been changed to give the Platinum staff more freedom in the making of the game. Nevertheless, the Kojima Productions staff is responsible for the game's plot and characters' designs